MADE IN NY MEDIA CENTER by IFP & FILM FATALES SHORTS:
From Film to Headset - An Interactive Panel
Monday, July 11th at 7:00pm
Join us for an engaging and informative discussion with some highlight women & men currently working in the field of VR. Panelists will share how they successfully made the leap, dive into their creative process, the biggest challenges they face, how their past work informs their current work, but most importantly they will answer any questions you have - we are calling it an Interactive Panel for a reason. So come prepared with your questions!
Adrian Vasquez de Velasco
Skye Von (moderator)
Panel: 7:00pm - 8.30pm
Reception: 8.30pm - 10pm
NY Media Center
30 John St
Brooklyn, NY 11201
FREE RSVP @ http://tinyurl.com/z2dmy2p
About the Panelists:
Lilian Mehrel creates films and virtual reality with a fresh sense of humor and visual poetry. Her virtual reality film Haunt premiered at the 2016 Tribeca Film Festival, in the Interactive Playground. As a narrative writer-director, Lilian's stories are rooted in surprise moments of human connection. She was born to a Kurdish-Iranian mother and German-Jewish father, sparking her life-long experience of multiple worlds. From Miami public school, she went to Dartmouth College, where she wrote and illustrated a 226-page family memoir as a Senior Fellow. With a Paul and Daisy Soros Fellowship for New Americans, she is an MFA candidate at NYU Tisch's Graduate Film. Her film awards include ABC/Disney, Alfred P. Sloan, the Science & Entertainment Exchange, and the Nancy Malone Directing Award.
Adrian Vásquez de Velasco is a film director based in NYC and a graduate of NYU’s Tisch School of the Arts. His work has been screened at the Warsaw Film Festival, the Palm Beach International Film Festival, the Smithsonian Institute in Washington, DC, and the World Sustainability Forum in Brazil. He currently works at Ticklish Subjects and Phraxos Films.
Catherine Rehwinkel is a a narrative theorist, filmmaker, and recent graduate of NYU ITP with a background in commercial production and feature development. She focuses her research and creative development around considering narrative as a cognitive system which exists outside individual minds. Her driving curiosity is to ask what we are capable of understanding about reality by piecing together chunks of selectively framed motion data. Can mapping the computational to concepts and techniques of human-centric narrative help us to understand how to create artificial minds?
Javier Molina is an engineer, actor and media artist based in NYC, working with Virtual Reality, Motion Capture, Performance Art and Experimental Film. He is a professor teaching motion capture with performance art and the director of the VR Lab at NYU Tandon School of Engineering in MAGNET, a facility researching live performance and social virtual reality.
Amelia Winger-Bearskin is the co-founder of the “Stupid Hackathon.” She is currently the Director of the DBRS Innovation Lab where beautiful things are made with Big Data and an Artist in Residence (Tech) at Pioneer Works. She also is the Chief Advisor for a new MoCap / VR Non-Profit space in New Rochelle opening January 2017. In the past she was an Assistant Professor of Film and Performance Art at Vanderbilt University (2008-2012). In 2014 her video artwork was included in the 2014 Storytelling: La Biennale d’Art Contemporain Autochtone, 2e édition (Art Biennale of Contemporary Native Art) at Art Mur (Montreal, Canada). She performed as part of the 2012 Gwangju Biennial and created an interactive portion of The Exchange Archive at the Museum of Modern Art (MoMA) in 2013.
About the Moderator:
Skye Von is a director, writer and VR creator based in NYC. Starting in theater back in London many eons ago, she feels like she has come full circle to be telling story again in a 3-dimensional space. Currently she is working on the VR experience Falling Out of Love, which is reimagining the music video for the band Aloud. Skye was selected as the 2016’s IFP/Indiegogo Fellow at the NY Media Center for this very project with her team. She contributes to such publication as UploadVR and Hammer&Tusk on emerging trends in Virtual and Augmented Reality.